DXSpider Protocol


Dirk Koopman G1TLH

Introduction


For some time now it has become obvious that the original AK1A protocol has become stretched to beyond breaking point. Some attempts have been made to extend it, but none have done what is actually required: which is to throw it away completely and start from scratch.

This is an attempt at starting again.

Design Criteria

Definitions

<callsign>
A callsign can contain the characters [0-9A-Z\-/]. It is always in upper case.
<nodecall>
A callsign of a node. It can contain the same characters as a <callsign>
<origin>
The callsign of the originating node, it is a <nodecall>.
<destination>
The callsign of the destination node, this could be a <nodecall> or empty (which implies that this is a broadcast).
<touser>
The callsign of a user to which this sentence is directed. It is a <callsign> or empty.
<fromuser>

The callsign of the user from which this sentence originally come came from. It is a <callsign>.

<serial>
The serial number of this sentence. It is a number between 0 and 9999.
<time>
A time in standard 'time_t' format, the number of seconds since 00:00 1st Jan 1970 (the 'epoch'), the output of the standard system 'time()' subroutine call in both unix and MS-Dos/Windows.
<minutes>
The number of minutes since the epoch. This is actually <time> / 60 with no remainder.
<flags>
A bit field containing various binary values.
<digit>
A character, representing a numeral, befween '0' and '9'.
<hex digit>
A character, representing a hexadecimal numeral (a value between 0->15 [a nibble]), '0'->'9' and 'A'->'F'.
<field>
A part of a protocol sentence.
<freq>
A frequency, in kilohertz with an optional (single digit) decimal part (ie both 14001 and 14325.1 are valid).
<text>
Some text in ISO-Latin-1 in both upper and lower case.
<cs>
A checksum of two <hex digits>
<cr>
A carriage return character (0x0d)
<lf>
A line feed character (0x0a)

The Protocol

Each protocol line is separate and distinct. This is a "datagram" style protocol. Each protocol line is called a "sentence" and begins with the string "DX" in upper case, followed by two digits. The sentence is terminated by a <cr> or a <lf> character or both. Internally, the terminating characters should be discarded completely and the sentence processed without.

The character set used shall be ISO-Latin-1, with only the characters 0x20 -> 0x7e permitted within a sentence. All other characters shall be "HTML Escaped" which is that they shall be replaced by the three character scheme of '%', <hex digit>, <hex digit>.

The sentence is split up into <fields> which are delimited by the '|' character (0x7c). If the '|' character occurs within a <field> it shall be replaced by the string '%7C'.

There is no intrinsic maximum length of a sentence. Having said that, there will be some underlying maximum lengths implied by the transport mechanisms employed. Because one of those transport mechanisms is likely to be AX25 in UI mode. It is recommended that broadcast sentences shall be no more than 200 bytes in length.

All sentences shall have a <checksum> in a separate <field> at the end. The checksum is simply the sum, modulo 256, of all the characters of the sentence except for the final <field> separator and the two <hex digits> of the checksum itself. The purpose of the checksum is to check that no intermediate node has changed the sentence. It is assumed that the underlying transport mechanisms will deal with communications errors.

All sentences shall have an <origin>, a <destination> and a <serial> number. The <destination> can be empty which implies that this sentence is to be broadcast. The <serial> number is a global number, which is used for all sentences originating at a node, that is incremented modulo 10000, and is used to determine duplicate or out of date sentences.

So the generic form of a sentence is:-

DX99|<origin>|<destination>|<serial>|...|<cs>

Some examples:-

DX01|GB7TLH||0|


Copyright © 2001 by Dirk Koopman G1TLH. All Rights Reserved
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