#!/usr/bin/perl
#
-# A thing that implements dxcluster 'protocol'
+# This is the DX cluster 'daemon'. It sits in the middle of its little
+# web of client routines sucking and blowing data where it may.
#
-# This is a perl module/program that sits on the end of a dxcluster
-# 'protocol' connection and deals with anything that might come along.
-#
-# this program is called by ax25d and gets raw ax25 text on its input
+# Hence the name of 'spider' (although it may become 'dxspider')
#
# Copyright (c) 1998 Dirk Koopman G1TLH
#
# $Id$
#
+# make sure that modules are searched in the order local then perl
+BEGIN {
+ # root of directory tree for this system
+ $root = "/spider";
+ $root = $ENV{'DXSPIDER_ROOT'} if $ENV{'DXSPIDER_ROOT'};
+
+ unshift @INC, '$root/perl'; # this IS the right way round!
+ unshift @INC, '$root/local';
+}
+
use Msg;
use DXVars;
use DXUtil;
use DXM;
use DXCommandmode;
use DXProt;
+use DXMsg;
use DXCluster;
use DXDebug;
+use Prefix;
+use Bands;
package main;
@inqueue = (); # the main input queue, an array of hashes
$systime = 0; # the time now (in seconds)
+$version = 1.1; # the version no of the software
# handle disconnections
sub disconnect
{
my $dxchan = shift;
return if !defined $dxchan;
- my $user = $dxchan->{user};
- my $conn = $dxchan->{conn};
- $dxchan->finish();
- $user->close() if defined $user;
- $conn->disconnect() if defined $conn;
- $dxchan->del();
+ $dxchan->disconnect();
}
# handle incoming messages
# set up the basic channel info - this needs a bit more thought - there is duplication here
if (!defined $dxchan) {
my ($sort, $call, $line) = $msg =~ /^(\w)(\S+)\|(.*)$/;
- my $user = DXUser->get($call);
- if (!defined $user) {
- $user = DXUser->new($call);
- }
- my $sort = $user->sort();
-
- # is there one already connected?
+
+ # is there one already connected?
if (DXChannel->get($call)) {
my $mess = DXM::msg('conother', $call);
dbg('chan', "-> D $call $mess\n");
$conn->send_now("D$call|$mess");
+ sleep(1);
dbg('chan', "-> Z $call bye\n");
$conn->send_now("Z$call|bye"); # this will cause 'client' to disconnect
return;
my $mess = DXM::msg('concluster', $call);
dbg('chan', "-> D $call $mess\n");
$conn->send_now("D$call|$mess");
+ sleep(1);
dbg('chan', "-> Z $call bye\n");
$conn->send_now("Z$call|bye"); # this will cause 'client' to disconnect
return;
}
- # set some necessary flags on the user if they are connecting
- $user->wwv(1) if !$user->wwv();
- $user->talk(1) if !$user->talk();
- $user->ann(1) if !$user->ann();
- $user->here(1) if !$user->here();
- $user->sort('U') if !$user->sort();
+ my $user = DXUser->get($call);
+ if (!defined $user) {
+ $user = DXUser->new($call);
+ }
- # create the channel
- $dxchan = DXCommandmode->new($call, $conn, $user) if ($sort eq 'U');
- $dxchan = DXProt->new($call, $conn, $user) if ($sort eq 'A');
+ # create the channel
+ $dxchan = DXCommandmode->new($call, $conn, $user) if ($user->sort eq 'U');
+ $dxchan = DXProt->new($call, $conn, $user) if ($user->sort eq 'A');
die "Invalid sort of user on $call = $sort" if !$dxchan;
}
}
STDOUT->autoflush(1);
+# load Prefixes
+print "loading prefixes ...\n";
+Prefix::load();
+
+# load band data
+print "loading band data ...\n";
+Bands::load();
+
# initialise User file system
+print "loading user file system ...\n";
DXUser->init($userfn);
# start listening for incoming messages/connects
+print "starting listener ...\n";
Msg->new_server("$clusteraddr", $clusterport, \&login);
# prime some signals
$SIG{'TERM'} = \&cease;
$SIG{'HUP'} = 'IGNORE';
+# initialise the protocol engine
+DXProt->init();
+
+# put in a DXCluster node for us here so we can add users and take them away
+DXNode->new(0, $mycall, 0, 1, $DXProt::myprot_version);
+
# this, such as it is, is the main loop!
+print "orft we jolly well go ...\n";
for (;;) {
my $timenow;
Msg->event_loop(1, 0.001);
$timenow = time;
+ process_inqueue(); # read in lines from the input queue and despatch them
+
+ # do timed stuff, ongoing processing happens one a second
if ($timenow != $systime) {
$systime = $timenow;
$cldate = &cldate();
$ztime = &ztime();
+ DXCommandmode::process(); # process ongoing command mode stuff
+ DXProt::process(); # process ongoing ak1a pcxx stuff
}
- process_inqueue(); # read in lines from the input queue and despatch them
- DXCommandmode::process(); # process ongoing command mode stuff
- DXProt::process(); # process ongoing ak1a pcxx stuff
}