+ # handle "normal" (non-multiple) connections in the existing way
+ if ($call eq $newcall) {
+ if ($bumpexisting) {
+ my $ip = $dxchan->hostname;
+ $dxchan->send_now('D', DXM::msg($lang, 'conbump', $call, $ip));
+ LogDbg('', "$call bumped off by $ip, disconnected");
+ $dxchan->disconnect;
+ } else {
+ already_conn($conn, $call, DXM::msg($lang, 'conother', $call, $main::mycall));
+ return;
+ }
+ }
+
+ # make sure that the conn has the (possibly) new callsign
+ $conn->conns($newcall);
+ $msg =~ s/$call/$newcall/;
+ }
+
+
+ # (fairly) politely disconnect people that are connected to too many other places at once
+ my $r = Route::get($call);
+ if ($conn->{sort} && $conn->{sort} =~ /^I/ && $r && $user) {
+ my @n = $r->parents;
+ my $m = $r->isa('Route::Node') ? $maxconnect_node : $maxconnect_user;
+ my $c = $user->maxconnect;
+ my $v;
+ $v = defined $c ? $c : $m;
+ if ($v && @n >= $v+$allowmultiple) {
+ my $nodes = join ',', @n;
+ LogDbg('', "$call has too many connections ($v) at $nodes - disconnected");
+ already_conn($conn, $call, DXM::msg($lang, 'contomany', $call, $v, $nodes));
+ return;
+ }
+ }
+
+ if ($user) {
+ $user->{lang} = $main::lang if !$user->{lang}; # to autoupdate old systems
+ } else {
+ $user = DXUser->new($call);
+ }
+
+ # create the channel
+ # NOTE we are SHARING the same $user if $allowmultiple is > 1
+
+ $user->startt($systime); # mark the start time of this connection
+ if ($user->is_node) {
+ $dxchan = DXProt->new($call, $conn, $user);
+ } elsif ($user->is_user) {
+ $dxchan = DXCommandmode->new($newcall, $conn, $user);
+ } else {
+ die "Invalid sort of user on $call = $sort";
+ }
+ }
+